怎么使用python的turtle开发一个打字游戏呢?然后通过此游戏提高键盘输入的速度。
本文就开发一个这样的打字游戏,用户根据屏幕上掉下来的字母,快速敲出正确的字母,正确率越高,得分越高,如果字母到达屏幕底部你还没有敲出来,则整个游戏结束。
开发思路为了增加游戏的难度,这些字母以随机的速度下落,也让字母下落的速度随着时间的推移逐渐增加。
当有字母到达屏幕底部你还没有敲出来,则整个游戏结束
效果源代码importturtleimportrandomclassLetterTypeGame:min_speed=5max_speed=5letters=[]speeds=[]pos=[]lts=[]n=15game_over=Falsescore=0colors=["red","purple","blue","green","orange","yellow"]def__init__(self):=()(width=800,height=600)('打字母游戏-cloudcoder出品')('skyblue')(0,0)()()('red')(350,400)('Score:',align='center',font=('Courier',25,'normal'))_turtle=()_('black')_()_()defincrease_difficulty(self):_speed+=1_speed+=1(_difficulty,10000)defdraw_game_over(self):(0,0)('red')('游戏结束',align='center',font=('songti',50,'normal'))(0,-150)('orange')('总得分:{}'.format(),align='center',font=('songti',40,'normal'))_score()()defdraw_score(self):_over:_()_(220,200)_('当前得分是:{}'.format(),align='center',font=('songti',25,'normal'))()defdraw_letters(self):_over:foriinrange(len()):[i].clear()[i].goto([i])[i].write([i],align='center',font=('songti',25,'normal'))[i][1]-=[i][i][1]-300:_over=_game_over()()(_letters,50)deff(self,c):#:+=1k=(c)whileTrue:l=chr(ord('a')+(26)):[k]=[k]=[(-350,350),300][k]=(_speed,_speed)else:=1_score()defregisterLister(self):(lambda:('a'),'a')(lambda:('b'),'b')(lambda:('c'),'c')(lambda:('d'),'d')(lambda:('e'),'e')(lambda:('f'),'f')(lambda:('g'),'g')(lambda:('h'),'h')(lambda:('i'),'i')(lambda:('j'),'j')(lambda:('k'),'k')(lambda:('l'),'l')(lambda:('m'),'m')(lambda:('n'),'n')(lambda:('o'),'o')(lambda:('p'),'p')(lambda:('q'),'q')(lambda:('r'),'r')(lambda:('s'),'s')(lambda:('t'),'t')(lambda:('u'),'u')(lambda:('v'),'v')(lambda:('w'),'w')(lambda:('x'),'x')(lambda:('y'),'y')(lambda:('z'),'z')defstart(self):for_inrange():(())whileTrue:l=chr(ord('a')+(26)):(l)((_speed,_speed))([(-350,350),(250,300)])foriinrange():[i].speed(0)[i].hideturtle()[i].color([(0,6)%6])[i].up()_letters()_difficulty()()()()if__name__=='__main__':game=LetterTypeGame()()